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Work Capabilities

Practices

Applied AI Spatial computing & XR Physical AI & robotics

Product studio

Product research Product design Product engineering

Regulated health

Digital health Clinical trials & evidence

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AI Research Sectors Approach Insights About Start a project

Eight practices.
One programme team.

Each of these can be engaged on its own. They are more useful together, because the seams between research, design, engineering and evidence are where most programmes quietly lose their schedule.

Practice 01 · Layer one

Applied AI

There is a large gap between a model that performs well on a benchmark and a system that behaves acceptably in a clinic, a factory or a patient's home.

We work in that gap: choosing what should be a model at all, proving it on the data you can actually get, and building the evaluation and monitoring that lets you defend it later.

What we do

  • Applied research & feasibility spikes
  • Computer vision & image analysis
  • Sensor fusion & time-series models
  • LLM, RAG & multimodal systems
  • Clinical & operational decision support
  • Evaluation harnesses & benchmark design
  • Red-teaming & failure-mode analysis
  • Bias, subgroup & generalisability testing
  • On-device and edge inference
  • Model compression & quantisation
  • Data pipelines, labelling & provenance
  • MLOps, versioning & drift monitoring
  • Human-in-the-loop interaction design
  • AI governance, GMLP & change-control plans
Typical first engagement

A six-week feasibility study: can this be done at the accuracy you need, on the data you have, within the compute and latency the product allows, with a written recommendation either way.

Tooling & standards

PyTorchONNXTensorRT JetsonCore MLGMLP PCCPEU AI Act
Discuss an AI programme

Practice 02 · Layer one

Spatial computing
& XR

Immersive technology stopped being a novelty when it started producing measurable outcomes: faster competence, fewer errors, better adherence.

We build for that standard: sessions people will repeat, comfort over a full training block, and instrumentation that shows whether anything transferred.

What we do

  • VR, AR and mixed-reality applications
  • Headset-native development (OpenXR)
  • Surgical & procedural training simulators
  • Assessment models & competence scoring
  • Digital twins & process simulation
  • Volumetric capture & 3D asset pipelines
  • Medical imaging in 3D (DICOM to headset)
  • Haptics & force-feedback integration
  • Interaction design for spatial interfaces
  • Comfort, latency & cybersickness testing
  • VR-delivered therapy & rehabilitation
  • Fleet provisioning & enterprise deployment
Typical first engagement

A four-week concept build: one representative scenario, running on the target headset, tested with real users, enough to decide whether the full curriculum is worth funding.

Tooling & platforms

UnityUnrealOpenXR visionOSQuestAndroid XR WebXRSteamVR
Discuss an XR programme

Practice 03 · Layer one · our largest practice

Physical AI
& robotics

If you want to be ahead of the AI race, this is the next front. The last decade of AI happened on screens. The next one happens in warehouses, operating theatres, farms, factory floors and airspace.

Physical AI is what you get when a model has to perceive a real environment in real time, decide, and then act, where being wrong has a cost that cannot be undone with a retry. It is a materially harder problem than text, and it is where the durable advantage now sits.

Why this, why now

Three curves crossed at once. Robot foundation models made general manipulation tractable instead of bespoke. Sensors (especially event-based vision) got fast and cheap enough to perceive motion properly. And simulation got good enough that a policy trained in a datacentre can survive contact with a real machine.

Almost nobody is set up to exploit all three together. It needs an ML team that understands actuator dynamics, and a mechanical team that understands what a learned policy will and will not tolerate. That combination is exactly what this practice is.

Inside the practice

Sensing & perception

The sensor stack decides the ceiling on everything downstream. Most autonomy problems we are handed are really perception problems wearing a control costume.

  • Multi-sensor fusion & calibration
  • Depth, LiDAR, radar & ToF
  • Tactile & force/torque sensing
  • IMU, odometry & state estimation
  • Sensor selection against real cost targets

Dynamic vision sensor research

Event cameras report per-pixel brightness changes asynchronously, at microsecond latency and enormous dynamic range, for a fraction of the power and bandwidth of a frame camera. For fast motion and awful lighting there is nothing comparable.

  • Event-based vision & neuromorphic pipelines
  • High-speed tracking & motion estimation
  • Low-light and high-dynamic-range perception
  • Event/frame hybrid sensor fusion
  • Spiking network research & edge deployment

Embodied AI & robot learning

Where the field actually moved. Policies that generalise across tasks instead of one hand-tuned routine per part number, and an honest account of where they still fail.

  • Vision-language-action & robot foundation models
  • Imitation learning & teleoperated demonstration capture
  • Reinforcement learning for contact-rich tasks
  • Sim-to-real transfer & domain randomisation
  • Grasping, manipulation & dexterity
  • Safety envelopes around learned policies

Drones & aerial autonomy

Inspection, survey, logistics and response, where the constraint is rarely flight and almost always perception, endurance, and what the aircraft does when the link drops.

  • Autonomous navigation & obstacle avoidance
  • GPS-denied and indoor flight
  • Visual inspection & automated survey pipelines
  • Payload, sensor & airframe integration
  • Fleet operations, BVLOS & airspace compliance
  • Failsafe behaviour & link-loss handling

New robot research & development

Building the machine itself, from a blank sheet. Mechanism, actuation, structure and controls, designed around what the policy needs rather than around what was convenient to model.

  • Mechatronic architecture & concept design
  • Kinematics, dynamics & motion control
  • Actuator, drive & transmission selection
  • Compliant mechanisms & force control
  • Grippers, end effectors & tool changers
  • Surgical, laboratory & field robotics
  • Hardware-in-the-loop test rigs

Production, automation & deployment

The half that decides whether any of it earns money. A fleet of one is a research project; a fleet of two hundred is a business, and they are not the same engineering problem.

  • Robotic cells & production line integration
  • Automated inspection & vision QC
  • Design for manufacture at robot volumes
  • Commissioning, site acceptance & ramp
  • Fleet telemetry, OTA updates & remote diagnostics
  • Predictive maintenance & spares strategy
  • Operator recovery paths & field service design

Also within scope

  • Autonomy architecture & behaviour design
  • SLAM, mapping & navigation
  • ROS 2 architecture & real-time control
  • Teleoperation & shared autonomy
  • Human-robot interaction & intent signalling
  • Digital twins & throughput simulation
  • Functional safety & risk architecture
  • Collaborative robot safety assessment
  • Edge compute selection & thermal budgets
  • On-robot inference & model compression
  • Data flywheels: capture, label, retrain, redeploy
  • Benchmarking against real fault and cycle data
Typical first engagement

An eight-week rig. We build the one motion, grasp or perception task your product depends on and run it against real parts and real lighting until the failure rate is a measured number rather than an assumption.

The question we get asked most

"Should we train a policy or program the motion?" Often the answer is programming, and we will say so. Learned policies earn their cost when variation is high and the task is contact-rich, not when a fixture would have solved it.

Stack & standards

ROS 2Isaac SimMuJoCo GazeboEtherCATJetson Prophesee / DVSPX4 ISO 10218ISO/TS 15066 IEC 61508ISO 12100
See the underlying AI research Discuss a physical AI programme

Practice 04 · Layer two

Product research
& strategy

The cheapest change you will ever make is the one you make before anyone has committed to an architecture.

Research here is not a slide deck. It produces the requirements, the use environment, the user profiles and the risk inputs that the rest of the programme is formally built against.

What we do

  • Generative & ethnographic field research
  • Contextual inquiry in clinical & industrial settings
  • Use-environment & workflow mapping
  • Jobs-to-be-done & opportunity framing
  • Human factors engineering (IEC 62366)
  • Use-related risk analysis & task analysis
  • Formative & summative usability studies
  • Technology scouting & IP landscaping
  • Competitive & regulatory pathway analysis
  • Concept testing & preference research
  • Business case, pricing & market sizing
  • Product roadmap & portfolio strategy
Typical first engagement

A three-week discovery sprint: interviews, a use-environment map, a framed problem statement and a short list of the assumptions that would sink the programme if they turned out to be wrong.

Frameworks

IEC 62366-1FDA HFE guidance ISO 14971JTBDDesign controls
Discuss a discovery sprint

Practice 05 · Layer two

Product design

Design that cannot be manufactured, serviced or cleaned is a rendering.

Our industrial designers sit with the mechanical engineers and our interaction designers sit with firmware, so the decisions that look purely aesthetic are made with their real cost visible.

What we do

  • Industrial design & form development
  • CMF (colour, material, finish)
  • Interaction & UX design
  • UI design & design systems
  • Design tokens & front-end component kits
  • Looks-like & works-like prototyping
  • Ergonomics & physical human factors
  • Instrument & control panel design
  • Data visualisation for clinical & ops users
  • Accessibility & inclusive design (WCAG 2.2)
  • Packaging, IFU & out-of-box experience
  • Brand identity & product design language
Typical first engagement

A design language sprint: three directions explored to a credible level, pressure-tested against manufacturing and use constraints, ending with one direction and the rationale for it.

Tooling

FigmaSolidWorksRhino KeyShotStorybookWCAG 2.2
Discuss a design engagement

Practice 06 · Layer two

Product engineering
& development

Electronics, firmware, mechanical and software in one group, because the expensive problems live between them.

We take products through design freeze, verification and transfer to manufacturing, and we stay through the first builds when the interesting failures show up.

What we do

  • Systems engineering & requirements management
  • Architecture & interface definition
  • Electronics, schematic & PCB design
  • Signal integrity, power & battery systems
  • Embedded firmware & RTOS (Zephyr, FreeRTOS)
  • Wireless: BLE, Wi-Fi, cellular, NFC
  • Mechanical design, tolerance & DFM/DFA
  • Materials, sealing, sterilisation & cleaning
  • Cloud platform, APIs & data architecture
  • Mobile & web application development
  • Verification, validation & test automation
  • EMC, safety & certification support
  • NPI, pilot builds & transfer to manufacturing
  • Supply chain, BOM & second-source strategy
Typical first engagement

An architecture and de-risking phase: system requirements, the interface definition between hardware and software, and breadboards for whichever subsystem is least understood.

Standards

IEC 62304IEC 60601ISO 13485 ISO 14971IEC 61010FCC / CE
Discuss an engineering programme

Practice 07 · Layer three

Digital health
& connected devices

In digital health the hard part is rarely the app. It is the claim, the evidence behind it, the data path and everyone who has to trust it.

We build connected products with the regulatory pathway, the security posture and the reimbursement story treated as design inputs rather than downstream paperwork.

What we do

  • Software as a Medical Device (SaMD)
  • Prescription digital therapeutics
  • Wearables & remote patient monitoring
  • Point-of-care & at-home diagnostics
  • Companion apps for devices & drug delivery
  • Clinician dashboards & triage tooling
  • Interoperability: HL7 FHIR, DICOM, IEEE 11073
  • EHR integration & SMART on FHIR
  • Cybersecurity & threat modelling (IEC 81001-5-1)
  • SBOM, vulnerability management & patching
  • Privacy engineering: HIPAA, GDPR, data residency
  • QMS, design controls & technical documentation
  • Regulatory strategy: 510(k), De Novo, EU MDR
  • Reimbursement & health economics inputs
Typical first engagement

A pathway and architecture review: intended use and claim, likely classification, the evidence you will need, and the system design that keeps all three achievable at once.

Standards

IEC 62304ISO 13485ISO 14971 IEC 62366HL7 FHIRHIPAA EU MDRISO 27001
Discuss a digital health product

Practice 08 · Layer three

Clinical trials
& evidence

Studies are usually delayed by logistics, data quality and site burden, not by the science and not by the platform.

We build the technology that removes those delays, and we build it under the validation regime that lets the resulting data be used.

What we do

  • Decentralised & hybrid trial platforms
  • eConsent, eCOA and ePRO systems
  • Wearable & sensor-derived endpoints
  • Digital biomarker development & validation
  • Participant apps, adherence & retention design
  • Site-facing tooling & burden reduction
  • Device provisioning, logistics & support models
  • EDC, CTMS & eSource integration
  • Data pipelines to CDISC SDTM / ADaM
  • 21 CFR Part 11 & Annex 11 compliance
  • GxP computerised system validation (CSV/CSA)
  • Protocol feasibility & digital endpoint strategy
  • Real-world evidence & registry platforms
  • Post-market surveillance & PMCF systems
Typical first engagement

A digital endpoint feasibility review: what you want to measure, what the sensor can actually support, what validation the endpoint needs, and what that means for site and participant workload.

Standards

ICH GCP E6(R3)21 CFR Part 11 EU Annex 11CDISCGAMP 5 ISO 14155
Discuss a clinical technology programme

In practice

How they
combine.

Almost nothing we do uses one practice alone. These are the combinations we are asked for most often.

Applied AI + Product engineering + Digital health. The model is the easy part. The programme is really about intended use, the boundary between what the model decides and what the clinician decides, the evaluation dataset you can defend, and a change control plan that lets you retrain without re-opening the whole submission.

Usually 9–15 months to submission-ready.

Spatial computing + Product research + Clinical evidence. Content design and clinical design are the same activity here. We define the outcome measure first, build the experience to move it, and instrument sessions so the study you run afterwards has usable data rather than session counts.

Usually a 6–10 week concept phase before any study commitment.

Robotics + Product design + Product engineering. Research instruments are built to work when an expert is present. Turning one into a product means designing for the operator who is not an expert, the consumable that varies, and the service engineer who has to fix it in the field.

Usually 12–18 months to pilot production.

Product research + Digital health + Clinical evidence. Retention is a design problem wearing a logistics costume. We look at the whole participant path (recruitment, provisioning, first week, the moment most people drop) and rebuild the parts that cost you the most people per unit of effort.

Usually a 4-week diagnostic, then targeted rebuild.

Product engineering + Product design + Applied AI. A common position for companies with strong hardware and a decade of accumulated firmware. The work is usually a platform architecture, a connectivity and data strategy, and one visible product built on top to prove the platform is real.

Usually a 3-month architecture phase, then parallel tracks.

Next step

Not sure which of these
you need?

Most clients aren't at first. Describe the outcome you're after and we'll tell you which practices it actually takes, including when the answer is fewer than you thought.